FRENES

MCP server category

Gaming MCP servers: comparison and full list

The Gaming category lists 44 open-source MCP servers, checked on GitHub. The best scored on our grid are Unity MCP (IvanMurzak), Unreal MCP, and MCP unity. 75% received a commit in the last three months.

44servers
75 %active (3 months)
2official
26stars (median)

What Gaming MCP servers are for

Gaming MCP servers connect an AI agent to a game engine, editor, or emulation environment. They mainly support developers and teams that want to inspect or manipulate a project through natural language requests. Depending on the integration, you can work with scenes, run a project, or investigate its behavior. Godot MCP supports editing, running, and debugging projects, while Unity MCP integrates with the Unity Editor and games built with Unity. A practical request might be: “Inspect this Godot scene, locate the relevant script, and propose a fix before changing the project.” Available actions depend on the exposed tools.

Example uses:

  • Inspect a scene hierarchy to locate the objects involved in a behavior you have observed.
  • Modify a scene in a supported engine after reviewing which project elements will be affected.
  • Run a project and examine available diagnostic information to investigate the cause of a problem.
  • Prepare script or animation changes through an integration that explicitly supports those editing operations.

The category in figures

Of the 44 servers in the category (1% of the directory), 2 are official vendor implementations, 89% declare a licence, 2 offer a remote server and 7 need at least one API key or token according to the MCP registry. The median repository has 26 stars.

Godot MCP (Coding-Solo)Godot MCP (Coding-Solo) : 6.3K6.3KUnity MCP (IvanMurzak)Unity MCP (IvanMurzak) : 4.5K4.5KMCP unityMCP unity : 2K2KGearboy MCP ServerGearboy MCP Server : 1.2K1.2KUnreal MCPUnreal MCP : 975975Godot MCP proGodot MCP pro : 633633Godot MCP (tugcantopaloglu)Godot MCP (tugcantopaloglu) : 497497Godot MCP (tomyud1)Godot MCP (tomyud1) : 443443Glade MCPGlade MCP : 212212Opgg MCPOpgg MCP : 104104
GitHub stars, log scale. Checked October 25, 2026.

All Gaming MCP servers

Click a header to sort. Score out of 100: adoption, maintenance and framework (licence, registry, official status); risk: system access, secrets, licence, abandonment.

ServerStarsLast commitLicenceRiskScore
Godot MCP (Coding-Solo)
Interact with the Godot game engine: edit, run and debug projects and manage scenes.
6,316Apr 16, 2026MITlow63
Unity MCP (IvanMurzak)
Integration for the Unity Editor and for games built with Unity.
4,523Oct 24, 2026Apache-2.0low87
MCP unity
Unity game engine integration for game development.
1,994Oct 11, 2026MITlow78
Gearboy MCP Server
MCP server for Gearboy Nintendo Game Boy / Game Boy Color emulator
1,219Oct 24, 2026GPL-3.0low76
Unreal MCP
EngineWire: drive the Unreal Editor (UE 5.0-5.8): levels, Blueprints, UI, materials, VFX and more.
975Oct 24, 2026MITmoderate81
Godot MCP pro
Godot game engine integration: scene editing, scripting, animation, tilemaps, shaders, input simulation and runtime debugging.
633Sep 24, 2026—moderate58
Godot MCP (tugcantopaloglu)
MCP server for full Godot 4.x engine control with 165 tools for AI-driven game development
497Oct 9, 2026MITlow72
Godot MCP (tomyud1)
MCP server for Godot game engine integration — control the Godot editor with AI
443Oct 17, 2026MITlow71
Glade MCP
Control the Unity and Godot editors from AI clients: scenes, scripts, physics, materials.
212Oct 21, 2026MITlow68
Opgg MCP
Real-time gaming data for League of Legends, TFT and Valorant: champion analytics, esports schedules, meta compositions and character statis
104Oct 22, 2026MITlow65
Godot MCP Runtime
Control running Godot 4 games via an injected bridge: input simulation, screenshots, UI discovery and live GDScript execution.
95Oct 8, 2026MITlow70
Chess MCP
Access Chess.com player data, game records and other public information.
91Jun 26, 2026MITlow53
Fantasy pl MCP
Real-time Fantasy Premier League data and analysis.
80Aug 3, 2026MITlow59
Weppy roblox MCP
Control a live Roblox Studio session via a plugin: create scripts, instances, terrain, lighting and assets, with bidirectional sync and auto
68Oct 24, 2026—moderate53
Fabricator
Manage and diagnose Minecraft servers through the self-hosted Fabricator panel.
57Oct 21, 2026AGPL-3.0moderate63
BoardGameGeek MCP Server
Board game data via the BoardGameGeek XML API2.
55Oct 15, 2026MITlow73
Godotiq
Intelligent MCP server for Godot 4. Spatial intelligence, code analysis, 35 tools.
54Aug 3, 2026MITlow57
Beckett MCP for Godot
Godot 4 editor addon that runs without a sidecar: class reflection, validated GDScript writes, scene/script/resource authoring and a runtime
48Oct 7, 2026MITlow67
5e quint
D&D 5e SRD 5.2.1 game engine: create characters and run turn-based battles through MCP, backed by Quint formal models, rule-level proofs, an
32Oct 21, 2026Apache-2.0low60
Unity biome MCP
Control the Unity Editor, including from chat inside Unity: scenes, GameObjects, components, Shader Graph, materials, animation, UI and dete
31Oct 23, 2026MITlow60
Pyxel MCP
Pyxel retro game engine integration: run games, capture screenshots, inspect sprites and analyze audio.
30Oct 23, 2026MITlow65
RPG Maker MV Ultimate MCP
Offline RPG Maker MV assistant: generate maps, edit the database and events, validate broken references, debug events and search a project s
28Oct 12, 2026MITmoderate64
MCP chess
Chess opponent that plays against LLMs.
24May 5, 2025Apache-2.0moderate31
Unity AI Bridge
Control the Unity Editor from AI coding tools via file-based IPC.
23Mar 25, 2026Apache-2.0low44
Wick
Godot Engine tooling: Roslyn-enriched exception telemetry, scene tree inspection, C# symbol navigation, MSBuild orchestration and GDScript a
22Aug 17, 2026MITlow53
MCP stockfish
Access the Stockfish chess engine.
16Jun 29, 2025MITmoderate29
Prts MCP
Arknights game data via the PRTS Wiki API, with auto-synced operator archives and voice lines for fan-work creation.
14Oct 23, 2026MITlow56
Warhammer oracle
Warhammer 40K, Combat Patrol and Kill Team rules reference: unit datasheets, keyword definitions, phase sequences and game flow.
11Oct 24, 2026MITlow60
MCP ppsspp
Control PSP games via PPSSPP's built-in WebSocket debugger: memory read/write, input, pause and step, screenshots, CPU registers and breakpo
11Oct 23, 2026MITlow55
Godot Forge
Godot 4 dev companion: GUT/GdUnit4 test running, API docs with 3-to-4 migration mapping, script analysis, scene parsing, screenshots and LSP
9Apr 26, 2026MITlow48
Unreal ai connection
Unreal Engine 5.7 editor automation via a native plugin and local TCP bridge.
9Jul 18, 2026MITlow43
Dnd oracle
D&D 5e SRD reference: monster search, spell lookup, encounter building and loadout analysis.
8Sep 14, 2026MITlow54
Steam (read only)
Read-only Steam, 41 tools. Store details, reviews that match the store page, sales, regional prices, community tags, live player counts, Ste
7Sep 24, 2026—high43
Silicon Pantheon
Turn-based strategy game where AI agents command armies on tactical grids while humans coach, with post-match reflections and learning acros
7May 4, 2026Apache-2.0low41
MCP bizhawk
Control the BizHawk multi-system emulator: memory read/write, joypad input, frame advance, screenshots and save states.
6Oct 23, 2026MITlow53
Steam MCP
Query your Steam library: games, playtime, recently played titles and store metadata.
6Mar 23, 2026MITlow33
MCP romm
Read-only access to the RomM retro game library manager: platforms, ROM search, metadata, collections, saves, firmware, devices and tasks.
6Jul 18, 2026MITlow41
Steam MCP Server
Search the Steam store (deals, reviews, Steam Deck compatibility) plus player profiles, libraries, achievements and friends via the Steam We
5Oct 22, 2026MITmoderate57
Antics MCP
Deploy a single-file HTML game to a shareable multiplayer URL with rooms, state sync and leaderboards, without a backend or player accounts.
5Jul 23, 2026—moderate35
MCP dolphin
Control the Dolphin GameCube/Wii emulator: memory read/write, GameCube and Wii Remote input, reset, save states and frame advance, via Felk'
5Oct 23, 2026MITlow52
MCP retroarch
Control libretro cores via RetroArch's Network Control Interface: memory read/write, save states, screenshots, pause, frame advance and on-s
5Oct 23, 2026MITlow52
Opendota MCP server
Dota 2 statistics via the OpenDota API: player stats, hero data and match analysis.
5Oct 6, 2026—moderate42
Scorezilla MCP ◆
Provision and inspect Scorezilla leaderboards, including one-step setup of a game, board and keys with ready-to-use SDK code.
1Oct 20, 2026MITmoderate60
HorizOn ◆
Official server for the horizOn game backend: player auth, leaderboards, cloud saves, remote config, gift codes, crash reports and feedback,
0Oct 23, 2026MITmoderate60

Official servers

Published by the service's own vendor (per the awesome-mcp-servers list): they usually track the API closely and are better maintained.

Choosing and securing

Check compatibility with your engine, its version, and the specific tools you need. Editor integration does not necessarily provide access to every runtime behavior. Review preview options, logs, and error handling so you can inspect the agent’s work. Compare repository maintenance, licensing, required permissions, and connection methods. Apply the same checks whether the implementation comes from the engine vendor or a community project.

An editor connection can alter scenes, scripts, or assets that are difficult to reconstruct. Keep the project under version control and review changes before accepting them. Running the project may execute code or contact external services. Imported assets and comments can also carry malicious instructions aimed at the agent. Restrict access to credentials and directories outside the project, and inspect any unexpected operations.

Before connecting a server to an agent with access to your data, run the AI agent security check.

Most recent

Frequently asked questions

What is the best Gaming MCP server?

On our grid (adoption, maintenance, framework), Unity MCP (IvanMurzak) (87/100), Unreal MCP (81/100), and MCP unity (78/100) come first. The right choice mostly depends on the service you need and the rights you are willing to grant.

Are these servers free?

89% declare an open-source licence and are free to use. 7 need an API key: the connected service may be paid.

Can the agent change my game project directly?

Yes, when the server exposes editing tools and you grant the required permissions. The scope depends on the engine and integration. Work on a branch or a clearly identified copy, then inspect the differences for unintended changes before bringing the result into your main development project.

Will an engine integration work with every engine version?

Compatibility depends on the APIs and extension mechanisms the integration uses. Review its declared support and known issues. Test it in a separate project using your actual setup, particularly when you rely on plugins, resource formats, or engine features that may behave differently across releases.

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Neutrality. No affiliate links. No vendor pays to be reviewed, rated or ranked. Reviews are directed by François Chollet, neutral and factual, and every data point is dated and sourced. How we score