MCP server category
Gaming MCP servers: comparison and full list
The Gaming category lists 44 open-source MCP servers, checked on GitHub. The best scored on our grid are Unity MCP (IvanMurzak), Unreal MCP, and MCP unity. 75% received a commit in the last three months.
What Gaming MCP servers are for
Gaming MCP servers connect an AI agent to a game engine, editor, or emulation environment. They mainly support developers and teams that want to inspect or manipulate a project through natural language requests. Depending on the integration, you can work with scenes, run a project, or investigate its behavior. Godot MCP supports editing, running, and debugging projects, while Unity MCP integrates with the Unity Editor and games built with Unity. A practical request might be: “Inspect this Godot scene, locate the relevant script, and propose a fix before changing the project.” Available actions depend on the exposed tools.
Example uses:
- Inspect a scene hierarchy to locate the objects involved in a behavior you have observed.
- Modify a scene in a supported engine after reviewing which project elements will be affected.
- Run a project and examine available diagnostic information to investigate the cause of a problem.
- Prepare script or animation changes through an integration that explicitly supports those editing operations.
The category in figures
Of the 44 servers in the category (1% of the directory), 2 are official vendor implementations, 89% declare a licence, 2 offer a remote server and 7 need at least one API key or token according to the MCP registry. The median repository has 26 stars.
All Gaming MCP servers
Click a header to sort. Score out of 100: adoption, maintenance and framework (licence, registry, official status); risk: system access, secrets, licence, abandonment.
| Server | Stars | Last commit | Licence | Risk | Score |
|---|---|---|---|---|---|
| Godot MCP (Coding-Solo) Interact with the Godot game engine: edit, run and debug projects and manage scenes. | 6,316 | Apr 16, 2026 | MIT | low | 63 |
| Unity MCP (IvanMurzak) Integration for the Unity Editor and for games built with Unity. | 4,523 | Oct 24, 2026 | Apache-2.0 | low | 87 |
| MCP unity Unity game engine integration for game development. | 1,994 | Oct 11, 2026 | MIT | low | 78 |
| Gearboy MCP Server MCP server for Gearboy Nintendo Game Boy / Game Boy Color emulator | 1,219 | Oct 24, 2026 | GPL-3.0 | low | 76 |
| Unreal MCP EngineWire: drive the Unreal Editor (UE 5.0-5.8): levels, Blueprints, UI, materials, VFX and more. | 975 | Oct 24, 2026 | MIT | moderate | 81 |
| Godot MCP pro Godot game engine integration: scene editing, scripting, animation, tilemaps, shaders, input simulation and runtime debugging. | 633 | Sep 24, 2026 | — | moderate | 58 |
| Godot MCP (tugcantopaloglu) MCP server for full Godot 4.x engine control with 165 tools for AI-driven game development | 497 | Oct 9, 2026 | MIT | low | 72 |
| Godot MCP (tomyud1) MCP server for Godot game engine integration — control the Godot editor with AI | 443 | Oct 17, 2026 | MIT | low | 71 |
| Glade MCP Control the Unity and Godot editors from AI clients: scenes, scripts, physics, materials. | 212 | Oct 21, 2026 | MIT | low | 68 |
| Opgg MCP Real-time gaming data for League of Legends, TFT and Valorant: champion analytics, esports schedules, meta compositions and character statis | 104 | Oct 22, 2026 | MIT | low | 65 |
| Godot MCP Runtime Control running Godot 4 games via an injected bridge: input simulation, screenshots, UI discovery and live GDScript execution. | 95 | Oct 8, 2026 | MIT | low | 70 |
| Chess MCP Access Chess.com player data, game records and other public information. | 91 | Jun 26, 2026 | MIT | low | 53 |
| Fantasy pl MCP Real-time Fantasy Premier League data and analysis. | 80 | Aug 3, 2026 | MIT | low | 59 |
| Weppy roblox MCP Control a live Roblox Studio session via a plugin: create scripts, instances, terrain, lighting and assets, with bidirectional sync and auto | 68 | Oct 24, 2026 | — | moderate | 53 |
| Fabricator Manage and diagnose Minecraft servers through the self-hosted Fabricator panel. | 57 | Oct 21, 2026 | AGPL-3.0 | moderate | 63 |
| BoardGameGeek MCP Server Board game data via the BoardGameGeek XML API2. | 55 | Oct 15, 2026 | MIT | low | 73 |
| Godotiq Intelligent MCP server for Godot 4. Spatial intelligence, code analysis, 35 tools. | 54 | Aug 3, 2026 | MIT | low | 57 |
| Beckett MCP for Godot Godot 4 editor addon that runs without a sidecar: class reflection, validated GDScript writes, scene/script/resource authoring and a runtime | 48 | Oct 7, 2026 | MIT | low | 67 |
| 5e quint D&D 5e SRD 5.2.1 game engine: create characters and run turn-based battles through MCP, backed by Quint formal models, rule-level proofs, an | 32 | Oct 21, 2026 | Apache-2.0 | low | 60 |
| Unity biome MCP Control the Unity Editor, including from chat inside Unity: scenes, GameObjects, components, Shader Graph, materials, animation, UI and dete | 31 | Oct 23, 2026 | MIT | low | 60 |
| Pyxel MCP Pyxel retro game engine integration: run games, capture screenshots, inspect sprites and analyze audio. | 30 | Oct 23, 2026 | MIT | low | 65 |
| RPG Maker MV Ultimate MCP Offline RPG Maker MV assistant: generate maps, edit the database and events, validate broken references, debug events and search a project s | 28 | Oct 12, 2026 | MIT | moderate | 64 |
| MCP chess Chess opponent that plays against LLMs. | 24 | May 5, 2025 | Apache-2.0 | moderate | 31 |
| Unity AI Bridge Control the Unity Editor from AI coding tools via file-based IPC. | 23 | Mar 25, 2026 | Apache-2.0 | low | 44 |
| Wick Godot Engine tooling: Roslyn-enriched exception telemetry, scene tree inspection, C# symbol navigation, MSBuild orchestration and GDScript a | 22 | Aug 17, 2026 | MIT | low | 53 |
| MCP stockfish Access the Stockfish chess engine. | 16 | Jun 29, 2025 | MIT | moderate | 29 |
| Prts MCP Arknights game data via the PRTS Wiki API, with auto-synced operator archives and voice lines for fan-work creation. | 14 | Oct 23, 2026 | MIT | low | 56 |
| Warhammer oracle Warhammer 40K, Combat Patrol and Kill Team rules reference: unit datasheets, keyword definitions, phase sequences and game flow. | 11 | Oct 24, 2026 | MIT | low | 60 |
| MCP ppsspp Control PSP games via PPSSPP's built-in WebSocket debugger: memory read/write, input, pause and step, screenshots, CPU registers and breakpo | 11 | Oct 23, 2026 | MIT | low | 55 |
| Godot Forge Godot 4 dev companion: GUT/GdUnit4 test running, API docs with 3-to-4 migration mapping, script analysis, scene parsing, screenshots and LSP | 9 | Apr 26, 2026 | MIT | low | 48 |
| Unreal ai connection Unreal Engine 5.7 editor automation via a native plugin and local TCP bridge. | 9 | Jul 18, 2026 | MIT | low | 43 |
| Dnd oracle D&D 5e SRD reference: monster search, spell lookup, encounter building and loadout analysis. | 8 | Sep 14, 2026 | MIT | low | 54 |
| Steam (read only) Read-only Steam, 41 tools. Store details, reviews that match the store page, sales, regional prices, community tags, live player counts, Ste | 7 | Sep 24, 2026 | — | high | 43 |
| Silicon Pantheon Turn-based strategy game where AI agents command armies on tactical grids while humans coach, with post-match reflections and learning acros | 7 | May 4, 2026 | Apache-2.0 | low | 41 |
| MCP bizhawk Control the BizHawk multi-system emulator: memory read/write, joypad input, frame advance, screenshots and save states. | 6 | Oct 23, 2026 | MIT | low | 53 |
| Steam MCP Query your Steam library: games, playtime, recently played titles and store metadata. | 6 | Mar 23, 2026 | MIT | low | 33 |
| MCP romm Read-only access to the RomM retro game library manager: platforms, ROM search, metadata, collections, saves, firmware, devices and tasks. | 6 | Jul 18, 2026 | MIT | low | 41 |
| Steam MCP Server Search the Steam store (deals, reviews, Steam Deck compatibility) plus player profiles, libraries, achievements and friends via the Steam We | 5 | Oct 22, 2026 | MIT | moderate | 57 |
| Antics MCP Deploy a single-file HTML game to a shareable multiplayer URL with rooms, state sync and leaderboards, without a backend or player accounts. | 5 | Jul 23, 2026 | — | moderate | 35 |
| MCP dolphin Control the Dolphin GameCube/Wii emulator: memory read/write, GameCube and Wii Remote input, reset, save states and frame advance, via Felk' | 5 | Oct 23, 2026 | MIT | low | 52 |
| MCP retroarch Control libretro cores via RetroArch's Network Control Interface: memory read/write, save states, screenshots, pause, frame advance and on-s | 5 | Oct 23, 2026 | MIT | low | 52 |
| Opendota MCP server Dota 2 statistics via the OpenDota API: player stats, hero data and match analysis. | 5 | Oct 6, 2026 | — | moderate | 42 |
| Scorezilla MCP ◆ Provision and inspect Scorezilla leaderboards, including one-step setup of a game, board and keys with ready-to-use SDK code. | 1 | Oct 20, 2026 | MIT | moderate | 60 |
| HorizOn ◆ Official server for the horizOn game backend: player auth, leaderboards, cloud saves, remote config, gift codes, crash reports and feedback, | 0 | Oct 23, 2026 | MIT | moderate | 60 |
Official servers
Published by the service's own vendor (per the awesome-mcp-servers list): they usually track the API closely and are better maintained.
- Scorezilla MCP 1 ★
- HorizOn 0 ★
Choosing and securing
Check compatibility with your engine, its version, and the specific tools you need. Editor integration does not necessarily provide access to every runtime behavior. Review preview options, logs, and error handling so you can inspect the agent’s work. Compare repository maintenance, licensing, required permissions, and connection methods. Apply the same checks whether the implementation comes from the engine vendor or a community project.
An editor connection can alter scenes, scripts, or assets that are difficult to reconstruct. Keep the project under version control and review changes before accepting them. Running the project may execute code or contact external services. Imported assets and comments can also carry malicious instructions aimed at the agent. Restrict access to credentials and directories outside the project, and inspect any unexpected operations.
Before connecting a server to an agent with access to your data, run the AI agent security check.
Most recent
- Steam MCP Server created June 29, 2026
- Beckett MCP for Godot created June 19, 2026
- Antics MCP created June 13, 2026
- Unity biome MCP created June 2, 2026
- Steam (read only) created June 1, 2026
Other categories
Learn more
Frequently asked questions
What is the best Gaming MCP server?
On our grid (adoption, maintenance, framework), Unity MCP (IvanMurzak) (87/100), Unreal MCP (81/100), and MCP unity (78/100) come first. The right choice mostly depends on the service you need and the rights you are willing to grant.
Are these servers free?
89% declare an open-source licence and are free to use. 7 need an API key: the connected service may be paid.
Can the agent change my game project directly?
Yes, when the server exposes editing tools and you grant the required permissions. The scope depends on the engine and integration. Work on a branch or a clearly identified copy, then inspect the differences for unintended changes before bringing the result into your main development project.
Will an engine integration work with every engine version?
Compatibility depends on the APIs and extension mechanisms the integration uses. Review its declared support and known issues. Test it in a separate project using your actual setup, particularly when you rely on plugins, resource formats, or engine features that may behave differently across releases.
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Neutrality. No affiliate links. No vendor pays to be reviewed, rated or ranked. Reviews are directed by François Chollet, neutral and factual, and every data point is dated and sourced. How we score